Retroarch crashes on netplay9/28/2023 ![]() Unhandled setting UI: _chairsĮxception code=0xc0000005 flags=0x0 at 0x00007FFAFE7B3EA5. : Enabling 8 and 16-bit integer arithmetic support for more efficient shaders! : Enabling device extension: VK_KHR_driver_properties. : Enabling device extension: VK_EXT_external_memory_host. : Enabling device extension: VK_KHR_sampler_ycbcr_conversion. : Enabling device extension: VK_KHR_timeline_semaphore. : Enabling device extension: VK_KHR_uniform_buffer_standard_layout. : Enabling device extension: VK_EXT_scalar_block_layout. : Enabling device extension: VK_EXT_shader_demote_to_helper_invocation. : Enabling device extension: VK_EXT_host_query_reset. : Enabling device extension: VK_EXT_subgroup_size_control. : Enabling device extension: VK_KHR_multiview. : Enabling device extension: VK_KHR_shader_float16_int8. : Enabling device extension: VK_KHR_16bit_storage. : Enabling device extension: VK_KHR_8bit_storage. : Enabling device extension: VK_EXT_conservative_rasterization. : Enabling device extension: VK_KHR_storage_buffer_storage_class. : Enabling device extension: VK_KHR_shader_draw_parameters. : Enabling device extension: VK_KHR_draw_indirect_count. : Enabling device extension: VK_KHR_bind_memory2. : Enabling device extension: VK_KHR_maintenance3. : Enabling device extension: VK_KHR_maintenance2. : Enabling device extension: VK_KHR_maintenance1. : Enabling device extension: VK_KHR_descriptor_update_template. ![]() : Enabling device extension: VK_KHR_external_memory_win32. : Enabling device extension: VK_KHR_external_semaphore_win32. : Enabling device extension: VK_KHR_external_memory. : Enabling device extension: VK_KHR_external_semaphore. ![]() : Enabling device extension: VK_KHR_sampler_mirror_clamp_to_edge. : Enabling device extension: VK_KHR_image_format_list. : Enabling device extension: VK_KHR_dedicated_allocation. : Enabling device extension: VK_KHR_get_memory_requirements2. : Enabling device extension: VK_KHR_swapchain. : Selected Vulkan GPU: GeForce GTX 1070 Ti ![]() : Enabling instance extension: VK_EXT_debug_utils. : Enabling instance extension: VK_KHR_external_semaphore_capabilities. : Enabling instance extension: VK_KHR_external_memory_capabilities. PS C:\Program Files (Custom)\RetroArch> : Enabling instance extension: VK_KHR_get_physical_device_properties2. \retroarch.exe -menu -verbose -log-file log.txt Here’s log: PS C:\Program Files (Custom)\RetroArch>. However If I close a game and try to launch another it frequently (but not always) leads to crash. I think 0/debug is what you want for logging verbosity.I can open Retroarch and play my games. Side note: noticed logging as 1 of the optionz, is ther anything i need to set in here? I’ll wrk on getting both comps the same updates to retroarch for consistency as i’m unsure if it’ll go wrong if both RA’s don’t have the same updateĪgain, thx for the assist hunter, i’ll post an update as soon as i get evrything i need for u to look over I should also add that i’m testing for LAN play now instead of online play cuz my buddy gave up on itĪt this point, if i can get LAN play goin, then i can probly tackle the online play again to c if i get anywherĪll week i’ve had “failed to initialize netplay” and had trouble getting log files from 1 of the 2 comps, as the retroarch_debug crashes as soon as i type in the cmd command in ur sig Sry for late update, i’ll go thru testing other cores and also get a log file of the crash Can you try it with another core that’s known to work well, such as snes9x or fceumm? A log would also be helpful for troubleshooting. You can do netplay to/from Windows and Android, so 32 vs 64 bit shouldn’t be a problem. ![]()
0 Comments
Leave a Reply.AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |